![]() Earned Glyph experience from most Nightmare Tiers was increased.ĭeveloper’s Note: After reviewing gameplay data and player feedback, we recognized that completing higher Nightmare Tiers was not as rewarding as we initially hoped for, with many players stopping their journey after reaching Tier 50.A full list of possible affixes can now be previewed in the Enchantment menu using the new View Possible Affixes button.For more information, visit this article. Starting on December 5, battle legions of Zir’s minions and race against time in a new endgame pinnacle dungeon, Abattoir of Zir.Fixed an issue where Tier 7 and Tier 8 Bloodforged Sigils had incorrect sigil dust rewards when being salvaged.ġ.2.3 Build #47693 (All Platforms) - DecemGameplay Updates.Fixed an issue where Paragon glyph experience increased, which resulted in active glyphs to lose levels.Fixed an issue where the Tooltip for the Tears of Blood Glyph indicated that the damage bonus was additive when it was instead multiplicative.Fixed an issue where the resource draining effect from Melted Heart of Selig could cause performance issues in PvP.ĭeveloper’s Note: The effect will no longer count as spending resource in PvP contexts to alleviate these performance issues.As we introduce patches to keep your experience in Sanctuary smooth, we will update the below list and denote whether the fixes are intended for PC, Xbox, PlayStation, or all platforms.ġ.2.3a Build #47954 (PC) and #47956 (Console) - DecemBug Fixes ![]() The Diablo IV team has been diligently monitoring your feedback. ![]()
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